
Ultimate access to all questions.
Mountkirk Games wants to limit the physical location of resources to their operating Google Cloud regions as part of their effort to manage costs and maintain latency. They are currently deploying their new multiplayer game's backend on Google Kubernetes Engine and using Google's global load balancer. What should you do?
A
Configure an organizational policy which constrains where resources can be deployed.
B
Configure IAM conditions to limit what resources can be configured.
C
Configure the quotas for resources in the regions not being used to 0.
D
Configure a custom alert in Cloud Monitoring so you can disable resources as they are created in other regions.