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Mountkirk Games, a developer of online, session-based, multiplayer games for mobile platforms, is building a new game backend on Google Cloud. They face challenges like scaling globally, minimizing downtime, and reducing latency. For their new, highly-anticipated game, they require a real-time analytics platform that can dynamically scale, process real-time and delayed data, support SQL queries on large datasets, handle user-uploaded files, and rely only on fully managed services. Which combination of Google technologies will meet all of their requirements?
A
Kubernetes Engine, Cloud Pub/Sub, and Cloud SQL
B
Cloud Dataflow, Cloud Storage, Cloud Pub/Sub, and BigQuery
C
Cloud SQL, Cloud Storage, Cloud Pub/Sub, and Cloud Dataflow
D
Cloud Dataproc, Cloud Pub/Sub, Cloud SQL, and Cloud Dataflow
E
Cloud Pub/Sub, Compute Engine, Cloud Storage, and Cloud Dataproc