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Mountkirk Games, a developer of online, session-based, multiplayer games for mobile platforms, is building a new game backend on Google Cloud. They face challenges like scaling globally, minimizing downtime, and reducing latency. For their new, highly-anticipated game, they require a real-time analytics platform that can dynamically scale, process real-time and delayed data, support SQL queries on large datasets, handle user-uploaded files, and rely only on fully managed services. Which combination of Google technologies will meet all of their requirements?
Mountkirk Games, a developer of online, session-based, multiplayer games for mobile platforms, is building a new game backend on Google Cloud. They face challenges like scaling globally, minimizing downtime, and reducing latency. For their new, highly-anticipated game, they require a real-time analytics platform that can dynamically scale, process real-time and delayed data, support SQL queries on large datasets, handle user-uploaded files, and rely only on fully managed services. Which combination of Google technologies will meet all of their requirements?
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