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Google Professional Cloud Architect

Google Professional Cloud Architect

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Mountkirk Games is experiencing challenges with scaling their global audience, application servers, MySQL databases, and analytics tools due to the unexpected popularity of their games. They are now building a new game backend on Google Compute Engine to capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment. Mountkirk Games wants to set up a continuous delivery pipeline for their new game. Their architecture includes many small services that they want to be able to update and roll back quickly. Mountkirk Games has the following requirements: • Services are deployed redundantly across multiple regions in the US and Europe • Only frontend services are exposed on the public internet • They can provide a single frontend IP for their fleet of services • Deployment artifacts are immutable Which set of products should they use?

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