Google Professional Cloud Architect

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Mountkirk Games, a company focused on online multiplayer games, has started developing a new first-person shooter game that supports multiple platforms and requires real-time data processing. The company plans to use Google Cloud services such as Google Kubernetes Engine for backend scalability and Google Cloud Storage for staging game statistics files. These files need to be processed by an extract transform load (ETL) tool. To optimize batch file transfers into Cloud Storage under this setup, what should you do?