
Answer-first summary for fast verification
Answer: Create Request Latency and Error Rate as service level indicators.
The correct answer is C. Request Latency and Error Rate are important SLIs for evaluating the quality of new game versions from the user's perspective. Request Latency measures the time taken to process a request, indicating the responsiveness of the game, while Error Rate measures the percentage of requests resulting in errors, indicating the reliability of the game. Both are crucial for understanding the user experience. CPU Utilization and Memory Utilization, while useful, do not directly reflect the user's perspective as clearly as Request Latency and Error Rate.
Author: LeetQuiz Editorial Team
Ultimate access to all questions.
Mountkirk Games, which recently migrated their on-premises environments to Google Cloud, releases new versions of games running on Google Kubernetes Engine (GKE) daily. The company wants to use service level indicators (SLIs) to evaluate the quality of these new game versions from the user's perspective. What should they use as SLIs?
A
Create CPU Utilization and Request Latency as service level indicators.
B
Create GKE CPU Utilization and Memory Utilization as service level indicators.
C
Create Request Latency and Error Rate as service level indicators.
D
Create Server Uptime and Error Rate as service level indicators.
No comments yet.