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A company is designing the network for an online multi-player game. The game uses the UDP networking protocol and will be deployed in eight AWS Regions. The network architecture needs to minimize latency and packet loss to give end users a high-quality gaming experience.
Which solution will meet these requirements?
A
Setup a transit gateway in each Region. Create inter-Region peering attachments between each transit gateway.
B
Set up AWS Global Accelerator with UDP listeners and endpoint groups in each Region.
C
Set up Amazon CloudFront with UDP turned on. Configure an origin in each Region.
D
Set up a VPC peering mesh between each Region. Turn on UDP for each VPC.
Explanation:
Correct Answer: B - Set up AWS Global Accelerator with UDP listeners and endpoint groups in each Region.
UDP Protocol Support: AWS Global Accelerator supports both TCP and UDP protocols, making it ideal for real-time applications like online gaming that use UDP for faster, connectionless communication.
Global Traffic Optimization: Global Accelerator uses the AWS global network backbone with Anycast IP addresses, which automatically routes traffic to the optimal AWS endpoint based on:
Reduced Latency and Packet Loss: By using AWS's private global network infrastructure, Global Accelerator:
Multi-Region Deployment: With endpoint groups in each of the eight regions, Global Accelerator can intelligently route users to the closest healthy endpoint, ensuring low latency for gamers worldwide.
A. Transit Gateway with Inter-Region Peering:
C. Amazon CloudFront with UDP:
D. VPC Peering Mesh:
For real-time multiplayer gaming that requires minimal latency and packet loss, AWS Global Accelerator is specifically designed to optimize global application performance by leveraging AWS's private global network infrastructure.